PvP System

Reckoning uses the Pre Pub 13 TEF PvP System and a custom player city alignment system. With our TEF system, you have one of two statuses that you can choose from after joining a faction: Covert (Undercover), Or Overt (Special Forces).

What is TEF?
A TEF, or Temporary Enemy Flag is gained by performing a combat related factional action. Players with TEF are vulnerable to attack from the opposing faction and can not enter buildings for five minutes. Each subsequent combat related factional action will renew the 5 minute timer.

What is City TEF?
A City TEF, or City Temporary Enemy Flag is gained by entering a player city aligned with a faction. Players with a City TEF are vulnerable to attack from the opposing faction but are still able to enter buildings. If a player with City TEF begins combat with an opposing faction player, the player will gain a normal TEF and no longer be able to enter buildings. City TEFs are removed upon leaving the city.

How do I know if I will gain a City TEF upon entering a player city?
Faction alignment is clearly marked for each player city on all maps. You are also given a warning upon entering a player city of the opposing faction.

While Covert:

 * Opposing faction NPC's are attackable, but not aggressive to Covert players.
 * Covert players will gain a TEF from attacking opposing faction NPCs.
 * Covert players will gain a TEF from attacking Overt, TEFd, or City TEFd players.
 * Covert players will gain a TEF from healing an Overt, TEFd, or City TEFd player.
 * Covert players will gain a City TEF from entering a player city aligned with an opposing faction.
 * Covert players can NOT be attacked by opposing faction players unless TEF'd.

While Overt:

 * Factional NPC's are attackable and aggressive to Overt players.
 * Overt players will gain a TEF from attacking opposing faction NPCs.
 * Overt players will gain a TEF from attacking Overt, TEFd, or City TEFd players.
 * Overt players will gain a TEF from healing an Overt, TEFd, or City TEFd player.
 * Overt players will gain a City TEF from entering a player city aligned with an opposing faction.
 * Overt players are attackable by ALL opposing faction players.